Jump to content
Sign in to follow this  
[OWNER]BOLT

NEW CLASSES AND UPDATES

Recommended Posts

RED:  NEW CLASSES
 
-Berserker: his defense and hp were increased and his attack was increased. globe is no longer used and made new active and passive skills
-Marksman: attack speed and attack power increased. applied some defense boost and strengthened passives
-MAGUS: the ability to receive stats from the old pet has been restored and some passives have been adjusted to be better with the mace
-Venomcer: a new gaia sorcerer who spells with the elements of nature uses a double-handed wand, stacked passives and instant rising magical attack make him very dangerous, almost as powerful as an element with a creature next to him
-Blademaster: Gaia's new assassin cannot cloak like this class slayer, but has very high attack and strong passive skills. It is a very deadly class with its self-reinforcing buff skills as well as increasing attack speed and attack as you attack. There is no area skill. It is a class built to hack a fast boss and destroy what you caught
-Templar: max hp and blockage amount has been increased. now a few skill changes have been made, which reflect extra damage to the target as it takes damage.
-Mercenary: extra health boost has been provided and the powers of all attack skills have been increased
 -CARDINAL: now it will get more than enough attention it deserves. Cardinal has become a very dangerous sorcerer, with the extra attack increase gained when killing a creature, with a special active skill, increasing the level of some of his skills and with new active skills.
-ORACLE: no longer has blocking feature with the new update. it removed the feature of getting stronger from the blockage we gave before. Unique magic attack skills have been increased. Now it can make the whole party immortal for a short time, give the whole party an angel resurrection buff to automatically resurrect when they die, instantly remove the deceased target without losing exp-mp-hp, oracle is the only clas of the game that can revive the dead. Parties will be too slow and weak without it
-Ice Archer: It was normally a very strong class anyway. It was not appreciated as the players did not fully understand this new class. a new active kp skill specific to the class was made. support buffs changed from + value to% value some passives have been strengthened
-Slayer: now a much more deadly class. This class is no longer played on attack, but on magic attack. All skills have been changed to magic attack + physical attack. cloak skills are much more deadly than other skills. When you kill the target, the duration of your cloaking skill will be reset. New passive skills have been added to the killer along with a few new active skills
-DEADEYE: some players wanted double stock but some players did not want it because of the excessive power difference. Currently we do not open the double arson, but besides this, its self buffs have been strengthened. The strength of attack skills has been increased and their passive values have been increased
-VOID MAGE: perhaps the most popular class of the game. We decided that this class could not fully reflect its power. That's why we turned him into a magician who has mastered the hellfire. All of his skills now deal fire damage. We applied a lot of new skill debuffs and passive skill changes to it without decreasing its power and increasing its power on the contrary. Maybe it will be hard to get used to but you won't be able to stop playing
-CORRUPTOR: we know how much most players love scribbles. That's why we turned it into a damned wizard who would literally reflect his name, exclusively for corruptor lovers. Traps no longer disappear when passed over the target. Even if the target gets rid of that trap, the trap stays there for a while and continues to inflict scarce control on mobs or people coming from behind. Ingenuity we have applied this feature to all trap skills. With extra added new attack skills and buffed passives, you'll need to be more careful with curses
-Astromancer: the last wizard of the asura race, this class has 2 buildies. astro and lightning. When you open the astro buff your shadow skills become stronger when you open the lightning skills. So whichever skills you are going to use actively, you must open its buff. uses astro orbs that rotate around you while using astro skills If you don't have a sphere, you cannot use astro skills. Astro skills are more damage and area control is higher. Lightning skills do not require a sphere. This sorcerer is built on intelligence. That's why you should pay attention to max mp. mana shields will be lifesavers for you, as it is not a life-stealing
 
 AND ABOUT PET CLASSES
As we said before, pet classes have been removed from the game. Instead, you will now be able to learn pet skills with pet skill books and you will be an extra 2nd class as a pet class next to your own class. As you know, a game based on the rappelz pet system. That's why we decided that the active use of pets is not only reserved for pet classes, but all classes have the right. Nobody likes old epic pets. So with an update that will take you back to old times, we've strengthened all the old epic pets by bringing visual rework to all old epic pets evos. they are much stronger than soul pets now

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...